theskyisthelimit99

Black marble 3d bridges?

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+theskyisthelimit99    33
theskyisthelimit99

I can't seem to find info on this but what does 3d bridges add. Does it just light up bridges differently. Seems that the bridges I have now already get lit by base and vector and even if I let utx roads on, the few that were missing from bm vector suddenly appear and are lit at night too. 

 

Thanks in advance 

 

 

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+Chris Bell    638
Chris Bell

Black Marble Base is our framework which enables Black Marble magic worldwide,
Black Marble Base framework delivers integration with existing native Sim Vector data,
coupled with controlled and changeable lighting system through our GUI manager,
our Vector Pack Enhances the whole world road network in native Sim format,
the data we add is up to date as of 2017, it is 1:1 accurate and can be used for real world navigation!
we included all available road types Sim will natively recognize worldwide,
our 3D Bridge Pack takes every bridge anywhere in the world and turn it into a 3D model,

these are full fledged XML bridges that will appear over Photoreal beside landclass terrain,
with our Traffic Pack you can add traffic in both direction to any Vector roads anywhere in the world!
no more empty and lonely roads! you can enable/disable traffic based on our categorized road type worldwide!

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+theskyisthelimit99    33
theskyisthelimit99

So how does the 3d bridges compare to right now where I have utx working with bm vector, those bridges show up in addition to the ones via your vector bridges?

 

Ie: I did the disable 3rd party add-ons, that took care of the utx roads without disabling them in scenery.cfg, as I found out if I disable the utx roads manually in addition I lost a few bridges not present with your vector data. Would 3d bridges add those missing ones in while leaving utx roads turned off in scenery.cfg?

 

On traffic, how does this differ from utx traffic, or I guess the utx won't light up

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+Chris Bell    638
Chris Bell

Black Marble is a worldwide product, and so are its addons,

everything we discuss Black Marble assume it is worldwide coverage,

 

with 3D Bridges we actually don't redo existing Sim bridges;

we account for those and bring in the rest of the world bridges into 3D form,

 

what must have have happened when you switched off roads in UTX,

they had bridge data there where we use road data; if you don't define each bridge it simply shows as a flat road in Sim,
it is possible in the interim of =our 3D Bridges that some custom bridges in UTX will show as roads until our Bridge Pack comes into play,

 

traffic is the same; every single road in the world now had bi directional traffic;

from the smallest to the largest; every single vector road we added also has traffic enabled,
its not about the cars with beams; thats just a visual enhancement,
its the data (6GB of worldwide traffic!)

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kittyhawk    1
kittyhawk

Hi there,

it is nice to know what will come. But when will it come?

 

Ulrich

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+Chris Bell    638
Chris Bell

Hi Ulrich, :)

we are working on fixing few issues discovered recently,
3D Bridges will be available shortly along with Traffic Pack,

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