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Chris Bell

consider the following...

there's no real benefit with higher lod's above 3000 ft.
lod 14, 15, 16, 17, 18 etc. all look exactly the same above 3k ft.,

we benefit from higher lods only when below 3k ft.,
how many of us actually spend excessive time below 3k ft.?

 

then we cant ignore file size which gets roughly x4 each lod up, 
along with associated memory usage,

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chrisb

i noticed recently that a lot of people have opted for the orbx te scenery with SD over HD due to the trade off between disc space and high res.

That's probably why their recent scenery is being offered in either format, SD or HD.

I haven't purchased either yet, so personally i can't say. However, I do have their Great Britain/So. and Central for XP-11 and its outstanding,

while no seasons is not necessarily a deal breaker for me, I guess the totality of experience/immersion/space, etc., are considerations.

I'm sure there is no lack of other considerations, for others, as well.

It will be interesting to see others feed back on this, from a technical aspect as well, as far as performance.

Edited by chrisb
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chrisb

I would certainly be willing to give it a shot ,either way.

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Chris Bell

14, 15, would still look just the same at higher alt's as the stack is using the same image youre looking at anyway at high alt its usually lod 13 or 14!

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chrisb

copy that, agree. I think they're using a combination of SD in many areas and HD around POI areas

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Chris Bell

with POI where you have the area filled with matching objects you end up getting high res over roads or open fields,
the rest is covered with objects blocking the high res image below anyway, trees fill up forest area's and such,
buildings all get placed back with 3D object matching the roof color below, 
the only exposed bits are asphalt or green open fields without trees which still look good without high res,
and than who is landing on plain open fields unless its for goofing around   9_9

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chrisb

posted a couple of those night shots on Orbx Screenshot Forum.

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Chris Bell

and... now they'll copy our work as usual xD

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chrisb

I feel like I'm leaning toward a combined approach myself, leaving some breathing room.

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chrisb

really

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chrisb

should i not have done that?

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chrisb

they might try

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Chris Bell

they have been trying just about everything we do! lights... vEarth project wanna be :D

we are flattered :$ 

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chrisb

copying some ones work is flattery, but is it legal?

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chrisb

😟 wow

Edited by chrisb
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Chris Bell

often imitated, never duplicated! ;) 

see the date below?

 

image.png

 

 

and here... is where it all begun all dated, at the bottom of that thread you will see the first sprouts of NE 

at that time there was no such thing as lights in sim and everyone made fun of our work when we came out with it,

when i say we pioneered night lighting from day one i mean it verbatim!

https://www.fsdeveloper.com/forum/threads/place-lights.426682/

image.png

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chrisb

I hear u, but that doesn't do a lot for the state of sadness in my heart right now.

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chrisb

I remember, its not like i haven't been following that.

It's obvious I'm not the only one with a keen interest in the project.

 

Still, a level of sadness that that's happening

Edited by chrisb
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Chris Bell

we move on to create the next best thing,

Orbx are our friends as i said we are flattered by the fact they find out work worthy of attempting to replicate,
 

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chrisb

copy that.

Your grace is commendable my friend. 🙏

 

often imitated, never duplicated!

Edited by chrisb
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arno

Just to get the numbers for the discussion right. As far as resolution goes we are considering LOD15 (circa 1.2 m per pixel) or LOD16 (circa 0.6 m per pixel).

 

So let's say as a fictitious number that a region is 1 GB in size at LOD15 without any seasons, then you get roughly the sizes below for the different variants:

 

LOD15 without seasons: 1 GB

LOD16 without seasons: 4 GB

LOD15 with 4 seasons: 4 GB

LOD16 with 4 seasons: 16 GB

 

Personally I think going one LOD up from 15 to 16 is worthwhile when you are flying VFR, you see a lot more detail in fields and other areas. The seasons are nice to add, but I doubt it is worth all the GBs :)

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Chris Bell

as my esteem eclogue demonstrated above these numbers get pretty large when evaluating a state like TX for example, 
 

 

 

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chrisb

i agree on the LOD 16, I'm on the fence regarding the seasons

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chrisb

how much work would it be to prepare a small sample of a couple of  variants and present them for customer feedback/responses, or is it not worth all the work?

Edited by chrisb
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