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  1. Yesterday
  2. indeed Marek, they will nest under SimRoot\Scenery\... in the same folder structure shown above,
  3. So am I correct to say, if I will have P3D installed on D drive (other than OS one), all BM files related to extended light skin pack will be installed on the D drive? Regards Marek Mysior
  4. Chris Bell

    Black Marble NG Update Preview

    my bad Carsten, i assumed roads i think you are referring to an unrelated pending bug in P3D? that was always there btw all the way back to FSX days, LM are aware and should address the issue as soon as schedule allows,
  5. rtk1972

    Black Marble NG Update Preview

    Overlapping orbx textures i wrote.. well i reinstalled bm several times but ok then it is as it is. Thanks
  6. I see. Is it possible then to relocate files related to extended lights package somewhere at the moment of installation and keep them in scenery.cfg? I have 20GB free space on sim disc, which makes it nearly impossible to install this highly required Addon ☹️
  7. Chris Bell

    Black Marble NG Update Preview

    "overlapping orbx roads"? these should not be there in the first place unless you messed something up
  8. Hi Marek we were never advocates migrating to xml in the first place, as such we have no plans migrating to XML method atm, BM cannot be installed outside of Sim root its not like an airport add-on you can relocate, BM and its native Sim data has to reside in root in a specific location to replace native data,
  9. rtk1972

    Black Marble NG Update Preview

    Quite busy in terms of my job the last months chris... what i mean is that i see the bm vector streets during daytime overlapping my Orbx textures. i think in the past this has not happend during daytime but correct me if i am wrong. So my question was if those streets will be with the extended pack still visible during daytime as it is at the moment or will they hide ?
  10. Chris Bell

    Black Marble NG Update Preview

    where have you been hiding Carsten not sure im following your first question logic, you still need vector roads during daytime! second questions the answer is yes,
  11. Chris, with 20GB disc size, I would really need (in fact, I have to) to install this one outside P3D main folder. Is it possible? Moreover, it would be great to have all other addons of Yours, especially Night Environments, to be installed via .xml method. Do you plan to implement it in the future? Regards Marek Mysior
  12. rtk1972

    Black Marble NG Update Preview

    AND: Do we still need to edit the terrain.cfg after running Orbx FTX Central to change thos 5 AU entries ?
  13. rtk1972

    Black Marble NG Update Preview

    Chris, regarding your last sentence, does that mean with the upcoming extended pack i will "finally" get rid of the vector roads during daylight ? Thanks, Carsten
  14. @markdoyle222@gmail.com please dont make this what its not, im not being condescending, if you or anyone reading this have a problem affording our work pm me in private and explain your predicament, we are very compassionate and love our community, we have helped many of our dear members who cant afford our work over the years, i wont ask any them to attest as respect and like them to have their pride and privacy, we give back to our community in many ways, through our friends channels,and in private we help those in need, we are grateful to be in that position in the first place, i assure you im not making any of this up!
  15. Last week
  16. Welcome to our forums Mark Extended Lights Pack is available to all our existing customers right now in our shop at a 25% pre-release discount! im sure you feel the same way in your trade when someone questions your pricing, no one appreciates being dictated what the price of their work should be, have you educated yourself and knowledgeable on whats entailed? do you also feel that purchasing 2 or lets say even 3 airport addon, which most likely you'll visit 4-5 times and would be at much higher cost than what we ask for Extended, delivers has the same value? Extended Lights Pack is a 20+ GB worldwide package not one or two airports, it runs anywhere in the world over any photoreal and landclass at once! where can you buy one product that covers the entire world at any price anyways? the answer is nowhere because no one packages the entire globe in one title! they make it 20 different titles at half the price each!!! if you feel this is too much that's ok, Extended Lights Pack is not a must for everyone! we are not forcing anyone into buying Extended Lights Pack nor made it mandatory for BM, its business as usual if you dont like we can still be friends, you can also wait for a special promotion,
  17. I have enjoyed previous Black Marble products very much, but another $70? Grand total $200+ for the whole pack? Really? Personally I find it extremely insulting that you would price something like this, for people who already clients of your's..
  18. Chris Bell

    Black Marble NG Update Preview

    that's ok current road lights are always autogen based, Base or Vector they go along vector roads, with our BM Vector Pack we are able to expand all roads worldwide 1:1 to their real existing location and draw them in sim, with that we are able to drive a much higher fidelity that accrues naturally in sim just by merits of the data and road grid they form, Extended Pack changes everything in respects to lighting in which it changes the underlying autogen lighting with none autogen based lighting worldwide, Extended Lights Pack matches to the current Vector Data we run for BM worldwide which is up to date as of 06/2019, without first having accurate vector data we cannot draw lights without roads being there, many neglect that BM Vector roads are visible (and can be used for VFR navigation!!!) during day time worldwide just as they are at night,
  19. efpg0708

    Black Marble NG Update Preview

    Hi Chris sorry, got confused here. I thought the roads’s lights were vector lights, not autogen lights.
  20. Chris Bell

    Black Marble NG Update Preview

    im sorry Eduardo, you are looking at the current autogen system, Extended Lights Pack hasn't been released yet! did you watch the video we posted on our homepage or at the start of this thread? we are at max 7200ft at peak in the video, when (on the timeline) you saw lights or roads popping? not to mention unrelated to Extended Lights Pack we also have been working on new 4K and 8K textures that are are so good they are visible from space (not released yet!) im completely confused where you came up with that statement, you will never be able to tell where lights or roads end with these combined, (these were not active in the video!) here we are with our new high res textures without tracers seen from space,
  21. efpg0708

    Black Marble NG Update Preview

    Hi Chris I have noticed that, even though the lights extend all the way, most of the roads lights are still popping up,
  22. totally get it, this is just natural progression, we would never get here if we didn't start there first few years down the road we will look at this new progress we made just the same
  23. I don't think I can fly at night in p3d until this is released. Once you see these screenshots you can't unsee them.
  24. Wow! Can you do me a favor? Can you post a screenshot from FL330? Just curious how it looks? I am almost sold... Thanks! Brian
  25. yes you can, they will show with lower radius if you turn all sliders off, the video posted on our homepage was captured with these settings
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